DreamWorld is “adult Minecraft” with generative AI. Our players grew up on User Generated Content games, but are now 13-40 and have aged out Roblox / Minecraft. DreamWorld provides more powerful building tools, better graphics, and massive social multiplayer.
Here's a video of our current gameplay: https://www.youtube.com/watch?v=VIwL3vzt4XE&list=PL0x8zBFe0sRjHB3ddXPLh6g6gTEMNeuDg&index=4
Look at the software that has fundamentally changed how people live: Search (Google), Social Networks (Facebook), Ecommerce (Amazon). Now think of what will come in the next 25. One of these monumental shifts will be the pervasiveness of the Digital World, and it is our goal to create it.
We believe this Digital World will rise out of the medium that's had the seeds of it for a while, Gaming. So, we are building a massive Sandbox MMO, with the game focused on User Creation and Socializing. You can think of our initial goal as creating a successor to Minecraft and World of Warcraft.
We’re looking for a Character Artist who can help define and execute the visual identity of our characters. You’ll play a key role in elevating DreamWorld’s overall look by creating compelling characters in a realistic art style that fit within our fantasy sandbox.
This is a highly collaborative role. You'll work closely with our Lead 3D Artist and potentially help shape the broader art direction of the game.
Responsibilities
What We’re Looking For
Ideal Candidate
How to Apply:
We're building DreamWorld in C++ on Unreal Engine, creating gameplay features that we ship every week to eager players.
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